YakumoDemo is the folder in the Yakumo project root which contains the demonstration application. It's a collection of the following technologies, all working together:
| Graphics | Ogre3D? |
| Physics | Havok Physics? |
| Sound | OgreOggSound? |
| Standard IO | OIS? |
| iPhone IO | YakumoRemote |
Animation is still undecided, but I'm hoping to use Havok Animation?.
I'm also using the following for the content pipeline:
| Modelling | 3ds Max 2008? |
| Graphics export | OgreMax Scene Exporter? |
| Physics export | Havok Content Tools? |
| Shader creation | nVidia FX Composer? |
